

The backgrounds for the stages are pretty much reused and modified versions of the previous fighter.įor now I can say that this game is an improvement compared to Hopeless Masquerade. There are also no oversized eyebrows anymore like in Touhou 13.5 or any other odd looking proportions. The new character portraits feel dynamic, making the characters feel alive. Especially during dialogue it’s no longer just a different face for an expression. Unlike the previous fighters this one has really unique looking character portraits. It’s not just changing faces anymore.Ī different artist for the character art was assigned, and I have to admit they chose well. This time there are no spell card setups like in Hopeless Masquerade. Profiles with controller settings can be defined as well. Like the previous fighters, this game has a story mode as well as the vs computer and vs player modes. The theme seems to be a bit spooky yet silly. Upon starting up, the main menu presents itself with fantastic music as you may expect from any Touhou game. Reimu & co thought that controlling these urban legends would keep people from harm. They even manage to manipulate its power by changing the rumours around the urban legend. Our fearless heroines use urban legends suiting their combat style and harness its power. They are harmless if people aren’t afraid of them though.

Urban legends are little stories only backed up by rumours to drive people into fear. I will be reviewing the demo version which was released on Comiket 87. It is a fighting game that uses the same aerial battle mechanics from Touhou 13.5 ~ Hopeless Masquerade, but with new characters, plot and random nonsense. Touhou 14.5 Shinhiroku ~ Urban Legend in Limbo is the latest installment in the Touhou Project series.
